David Nevarez
devitnevarez@gmail.com
linkedin.com/in/dnevarez
Summary
Easy going Video Game Environment 3D Modeling Artist with prior professional leadership experience as a software developer. Interests in creating realistic and bizarre game environment assets for PC, console and mobile gaming. Strong attention to detail and ability to adapt quickly to new technology. Trained at creating low and high poly count models.
Skilled in
· Environment Asset Modeling · Texturing
· Cross-Functional Collaboration · Animation Rigging
· Unity Scripting · Design Documentation
TECHNICAL SKILLS
Software: Unity, Unreal Development Kit, 3DS Max, Maya, Zbrush, Photoshop, Marmoset, xNormal, Quixel, C/C++, Shell Scripting, SQL, Unity Scripting
Selected Accomplishments
Creativity
· Created several sample low polygon count models available to view at: davenevarez.com
· Received Third Plateau Invention Achievent Award for patent work.
Problem solving
· Reduced defect backlog as defect spikes occurred throughout several software development cycles.
· Developed update install instructions for 4 different products related as add-ons to a production level software solution.
Leadership
· Led a 200+ software components transfer to an India based software development team.
· Lab management functions and maintenance for 20 plus group of software developers.
Education
B.S., Computer Science – University of Texas at El Paso 2000
Game Art Certificate - Austin Community College August 2015
devitnevarez@gmail.com
linkedin.com/in/dnevarez
Summary
Easy going Video Game Environment 3D Modeling Artist with prior professional leadership experience as a software developer. Interests in creating realistic and bizarre game environment assets for PC, console and mobile gaming. Strong attention to detail and ability to adapt quickly to new technology. Trained at creating low and high poly count models.
Skilled in
· Environment Asset Modeling · Texturing
· Cross-Functional Collaboration · Animation Rigging
· Unity Scripting · Design Documentation
TECHNICAL SKILLS
Software: Unity, Unreal Development Kit, 3DS Max, Maya, Zbrush, Photoshop, Marmoset, xNormal, Quixel, C/C++, Shell Scripting, SQL, Unity Scripting
Selected Accomplishments
Creativity
· Created several sample low polygon count models available to view at: davenevarez.com
· Received Third Plateau Invention Achievent Award for patent work.
Problem solving
· Reduced defect backlog as defect spikes occurred throughout several software development cycles.
· Developed update install instructions for 4 different products related as add-ons to a production level software solution.
Leadership
· Led a 200+ software components transfer to an India based software development team.
· Lab management functions and maintenance for 20 plus group of software developers.
Education
B.S., Computer Science – University of Texas at El Paso 2000
Game Art Certificate - Austin Community College August 2015
nevarez.david.gaming.resume.v02.docx | |
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